Isekai
While you are hiking in the moutians, you are transported to a world of sword and sorcery. Though you were human, you come through as different race. The character you pick is the race you got summoned as.
Author's Note: The is modify of Other World: Isekai with a few small twists in the story style and some notes, 2 additional characters (well similar character, one female one male). In order to work those 2 characters the way they were meant to be, you need to add mainly +15 proficiency to all your rolls. Along with talk talking through with the DM how you're using your stealth and that you're aware of everything.
Played | 4 times |
Cloned | 1 times |
Created | 6 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Heat Metal
Transmutation•Level 2

Description
Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again. If a creature is holding or wearing the object and takes the damage from it, the creature must succeed on a constitution saving throw or drop the object if it can. If it doesn't drop the object, it has disadvantage on attack rolls and ability checks until the start of your next turn.
Spell Details
Level | 2 |
Range | 60 |