
Мир в котором полыхает война между империей людей и орками. Империя угнетала другие рассы, орки вообще могли быть только рабами, их использовали в шахтах и на другой тяжелой работе. Но в один момент по все пошло не по плану людей. Вспыхнуло восстание в одном из городов, оно разделило империю на две части, началась гражданская война. В мире две основных фракции, имерия и повстанцы. В империи запрещена магия, неугодных карает инквизиция, повстанцы полная противоположность их возглавляет орк.
Played | 4 times |
Cloned | 1 times |
Created | 4 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Size | Medium |
Type | Fiend |
CR | 8 |
XP | 3900 |
Languages | Infernal, telepathy 120 ft. |
Armor Class | 16 |
HP Range | 50 - 120 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | , |
Damage Immunities | , |
Condition Immunities |
Animate Chains
Up to four chains the devil can see within 60 feet of it magically sprout razor-edged barbs and animate under the devil's control, provided that the chains aren't being worn or carried. Each animated chain is an object with AC 20, 20 hit points, resistance to piercing damage, and immunity to psychic and thunder damage. When the devil uses Multiattack on its turn, it can use each animated chain to make one additional chain attack. An animated chain can grapple one creature of its own but can't make attacks while grappling. An animated chain reverts to its inanimate state if reduced to 0 hit points or if the devil is incapacitated or dies.
Chain
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.
Multiattack
The devil makes two attacks with its chains.