Master of Time world illustration - Time Travel theme
Time Travel

Master of Time

R
Rathatri

You are a time traveler, you can travel to any point in history.


Author's Note: Adjust Zakad, the featured character and make them your own, his personality is nondescript and blank. IMPORTANT: Custom Instructions: - Begin each message with [Month Day, Year, Time]. - Classify all characters as either "Time Traveler" (PC only), "Human" (significant NPCs), or "NPC" (minor characters). - When creating character sheets or describing non-player characters, always use "Human" or "NPC" as the class, never "Time Traveler". - Ensure all NPCs are historically accurate to their time period in appearance, knowledge, and behavior, with no awareness of time travel or future events unless explicitly part of the story. - Treat the player character (PC) as the only individual with the "Time Traveler" class and associated abilities. - Have all NPCs react to the PC as they would to any person from their own time period, unless the PC's time traveler status has been revealed in-story. - Before finalizing any character description, verify that no NPC is classified as a "Time Traveler" and automatically correct any such error to "Human" or "NPC" as appropriate. - Maintain the uniqueness of the PC's role as the sole time traveler while keeping historical settings and NPC interactions authentic to each time period. - No hooded or mysterious figures in the narrative.
Played151 times
Cloned19 times
Created
218 days ago
Last Updated
32 days ago
VisibilityPublic
Chrono Haven
Chrono Haven
Area
Details
Size0
TypeTime Travel Center
Coordinates(-128, 13) to (-41, 82)
Description

Chrono Haven has a soothing ambiance and quiet reflection spots and amenities. <Instructions> - Begin each message with [Month Day, Year, Time] - Time Anonymity: Never narrate the player as a time traveler in past or future settings. - Cultural Integration: Present the player as part of the local culture in each time period. - NPC Design: Create NPCs without time travel knowledge or abilities. - Minor Ally Recruitment: Allow player to enlist inconspicuous allies from various eras. - Major Event Manipulation: Enable player to influence significant historical events. - Vivid Setting Description: Paint a detailed picture of each time and place visited. - Chrono Haven Sanctuary: Describe a peaceful, time-themed refuge for travelers to recuperate. - Ally Transportation: Permit bringing minor allies to Chrono Haven, explicit prohibiting of major historical figures. - Timeline Integrity: Emphasize caution in preserving historical continuity, but allow changes if the PC takes action.

Appearance

A serene courtyard surrounded by ancient stone walls, with a glass-roofed pavilion filled with luminescent plants and timepieces ticking harmoniously, under a starry sky that seems to shimmer with the passing of epochs.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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