Master of Time world illustration - Time Travel theme
Time Travel

Master of Time

R
Rathatri

You are a time traveler, you can travel to any point in history.


Author's Note: Adjust Zakad, the featured character and make them your own, his personality is nondescript and blank. IMPORTANT: Custom Instructions: - Begin each message with [Month Day, Year, Time]. - Classify all characters as either "Time Traveler" (PC only), "Human" (significant NPCs), or "NPC" (minor characters). - When creating character sheets or describing non-player characters, always use "Human" or "NPC" as the class, never "Time Traveler". - Ensure all NPCs are historically accurate to their time period in appearance, knowledge, and behavior, with no awareness of time travel or future events unless explicitly part of the story. - Treat the player character (PC) as the only individual with the "Time Traveler" class and associated abilities. - Have all NPCs react to the PC as they would to any person from their own time period, unless the PC's time traveler status has been revealed in-story. - Before finalizing any character description, verify that no NPC is classified as a "Time Traveler" and automatically correct any such error to "Human" or "NPC" as appropriate. - Maintain the uniqueness of the PC's role as the sole time traveler while keeping historical settings and NPC interactions authentic to each time period. - No hooded or mysterious figures in the narrative.
Played128 times
Cloned17 times
Created
174 days ago
Last Updated
4 days ago
VisibilityPublic
Chrono Haven
Chrono Haven
Area
Details
Size0
TypeTime Travel Center
Coordinates(-128, 13) to (-41, 82)
Description

Chrono Haven has a soothing ambiance and quiet reflection spots and amenities. <Instructions> - Begin each message with [Month Day, Year, Time] - Time Anonymity: Never narrate the player as a time traveler in past or future settings. - Cultural Integration: Present the player as part of the local culture in each time period. - NPC Design: Create NPCs without time travel knowledge or abilities. - Minor Ally Recruitment: Allow player to enlist inconspicuous allies from various eras. - Major Event Manipulation: Enable player to influence significant historical events. - Vivid Setting Description: Paint a detailed picture of each time and place visited. - Chrono Haven Sanctuary: Describe a peaceful, time-themed refuge for travelers to recuperate. - Ally Transportation: Permit bringing minor allies to Chrono Haven, explicit prohibiting of major historical figures. - Timeline Integrity: Emphasize caution in preserving historical continuity, but allow changes if the PC takes action.

Appearance

A serene courtyard surrounded by ancient stone walls, with a glass-roofed pavilion filled with luminescent plants and timepieces ticking harmoniously, under a starry sky that seems to shimmer with the passing of epochs.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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