Grimm Roads world illustration - Monsters, supernatural, phantasm theme
Monsters, supernatural, phantasm

Grimm Roads

o
olcappy

A world full of evil in need of someone to combat it. Take on the role of a Hunter on the road.


Author's Note: Lock and load and gear up to take on the role of a Hunter. Track down and clear out ghouls, vamps, werewolves, djinn, shapeshifters, the works. Only a select few have the guts to do the work while most are content to never notice the truth around them. It's our job to protect the ignorant fools. It's just what we do.
Played3 times
Cloned0 times
Created
445 days ago
Last Updated
73 days ago
VisibilityPublic
Death Dog
CR 1Medium Monstrosity
Death Dog
HP Range18 - 60 (Avg: 39)
AC12
XP200
Details
SizeMedium
TypeMonstrosity
CR1
XP200
LanguagesNone
Defenses
Armor Class12
HP Range18 - 60 (Avg: 39)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.

Multiattack

The dog makes two bite attacks.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service