Grimm Roads world illustration - Monsters, supernatural, phantasm theme
Monsters, supernatural, phantasm

Grimm Roads

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olcappy

A world full of evil in need of someone to combat it. Take on the role of a Hunter on the road.


Author's Note: Lock and load and gear up to take on the role of a Hunter. Track down and clear out ghouls, vamps, werewolves, djinn, shapeshifters, the works. Only a select few have the guts to do the work while most are content to never notice the truth around them. It's our job to protect the ignorant fools. It's just what we do.
Played3 times
Cloned0 times
Created
445 days ago
Last Updated
73 days ago
VisibilityPublic
Nightmare
CR 3Large Fiend
Nightmare
HP Range32 - 104 (Avg: 68)
AC13
XP700
Details
SizeLarge
TypeFiend
CR3
XP700
Languagesunderstands Abyssal, Common, and Infernal but can't speak
Defenses
Armor Class13
HP Range32 - 104 (Avg: 68)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage Immunities
Condition ImmunitiesNone
Actions

Ethereal Stride

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

Hooves

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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