Monsters, supernatural, phantasm
A world full of evil in need of someone to combat it. Take on the role of a Hunter on the road.
Author's Note: Lock and load and gear up to take on the role of a Hunter. Track down and clear out ghouls, vamps, werewolves, djinn, shapeshifters, the works. Only a select few have the guts to do the work while most are content to never notice the truth around them. It's our job to protect the ignorant fools. It's just what we do.
Played | 3 times |
Cloned | 0 times |
Created | 445 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Warding Bond
Abjuration•Level 2

Description
This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes damage, you take the same amount of damage. The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.
Spell Details
Level | 2 |
Range | 1 |