Monsters, supernatural, phantasm
A world full of evil in need of someone to combat it. Take on the role of a Hunter on the road.
Author's Note: Lock and load and gear up to take on the role of a Hunter. Track down and clear out ghouls, vamps, werewolves, djinn, shapeshifters, the works. Only a select few have the guts to do the work while most are content to never notice the truth around them. It's our job to protect the ignorant fools. It's just what we do.
Played | 3 times |
Cloned | 0 times |
Created | 445 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Sleet Storm
Conjuration•Level 3

Description
Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused. The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a dexterity saving throw. On a failed save, it falls prone. If a creature is concentrating in the spell's area, the creature must make a successful constitution saving throw against your spell save DC or lose concentration.
Spell Details
Level | 3 |
Range | 150 |