Kingdom Hearts: Friends and Fables world illustration - Anime, Disney, Final Fantasy, Modern, Magic theme
Anime, Disney, Final Fantasy, Modern, Magic

Kingdom Hearts: Friends and Fables

L
Lotus

A mystical multiverse of light and darkness, Keyblades and heartless. Start at Fairest of them All.


Author's Note: I'm using ChatGPT for a lot of the descriptions and Civit AI for NPC images here to put in the grunt work. I review them, but i may not catch every innacuracy. The 3 currencies are all Munny, just separated by value since the system doesn't like going over 1000 in currency. This is going to be based on the first game, and I'm going to assume when making this world that your player character/characters are taking on the role of Sora, Donald, and Goofy. Since NSFW content is possible with Franz's AI, all NPC's will be reflavored to be 18+, and their descriptions and profile images will make that clear. This is not being written specifically for NSFW content, but let your *Ahem* heart, be your guiding key. As of now, the tutorial is very broken, although Franz should start with the Dream Weapon selection. He's supposed to tell you what class you should change to and transition to the next area, but i haven't figured out how to make the interactions work properly, so you'll have to navigate through each station on your own. The "Lost Worlds" Area is sort of an unimplemented area serving as an NPC prison right now. If an NPC keeps showing up and you want them gone, toss them there. Very early in development. NPC images are very inconsistent right now, but thats a quick fix if you want to use your own images.
Played61 times
Cloned11 times
Created
208 days ago
Last Updated
Yesterday
VisibilityPublic
Marvelous Pigments
Marvelous Pigments
gear
Details
TypeGear
CategoryWondrous Items
RarityVery Rare
Weight1.00 lb.
Cost0 10,000 piece of Munny
Description

Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or terrain features-such as a door, a pit, flowers, trees, cells, rooms, or weapons- that are up to 10,000 cubic feet. It takes 10 minutes to cover 100 square feet. When you complete the painting, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you paint an object of greater value (such as a diamond or a pile of gold), the object looks authentic, but close inspection reveals it is made from paste, bone, or some other worthless material. If you paint a form of energy such as fire or lightning, the energy appears but dissipates as soon as you complete the painting, doing no harm to anything.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service