Torth world illustration - Sword and Sorcery theme
Sword and Sorcery

Torth

B
Badman

set in a medieval time Torth is on the verge of another thousand Year war of the clans.


Author's Note: Have fun and let your imagination run Free😁
Played8 times
Cloned0 times
Created
161 days ago
Last Updated
75 days ago
VisibilityPublic
Treant
CR 9Huge Plant
Treant
HP Range72 - 204 (Avg: 138)
AC16
XP5000
Details
SizeHuge
TypePlant
CR9
XP5000
LanguagesCommon, Druidic, Elvish, Sylvan
Defenses
Armor Class16
HP Range72 - 204 (Avg: 138)
Damage Vulnerabilities
Damage Resistances,
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Animate Trees

The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak, and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animate for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.

Multiattack

The treant makes two slam attacks.

Rock

Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Slam

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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