You find yourself transported to the Bloodforge Arena, a mystical battleground. No one can escape.
Played | 18 times |
Cloned | 2 times |
Created | 134 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Battleground
The battelground is a massive circular structure, with towering stone walls that stretch up toward a sky filled with swirling storm clouds and distant flashes of lightning. The entire area is illuminated by eerie, glowing runes etched into the walls, casting an ominous red and purple light. The ground is composed of cracked, ancient stone slabs, some covered in dry sand, while others reveal dark stains from battles long past. In places, there are large scorch marks, craters, and cracks where past magic or weapons left their mark. Around the edge of the arena, spectral figures of long-dead gladiators watch the battles. World Instructions : - Players earn Gold at the end of each round. - Players can go to The Keeper's Shop at the end of each round. - No creation of new Locations, NEVER.
The Infernal Stands
The Infernal Stands is a towering, grandiose platform overlooking the entire Bloodforge Arena, reserved for Arkanos and his twisted entourage. It exudes an air of malevolent authority, where every decision and cruel joke is passed down from on high, as the fate of combatants unfolds below. At the center of the stands sits Arkanos’ Throne, an immense, black stone seat carved with intricate runes of binding and control. The throne pulses with a faint red glow, reflecting Arkanos’ connection to the arena itself. To the right of Arkanos, slightly lower, is the Commentator’s Box, an overly extravagant perch decorated with bright banners, golden filigree, and garish curtains. World Instructions : - Players can't go here, no one can go here. - The Commentator is contemptuous and likes to mock. - Arkanos can interfere and change the rules.
The Keeper's Shop
A mysterious figure known only as "The Keeper" runs a magical shop in the arena between rounds. The player can spend gold here to improve their chances in future battles. He have everything you want, potions, scrolls, armors, weapons, etc... But everything have a price so you have to fight to earn gold. World Instructions: - Nothing is free. Example of prices: 1 Potion of Healing: 50 gold, a Scroll of Fireball: 500 gold or a Long Steel Sword: 200 gold (obviously they are other items). - The Keeper is stingy, no discount. -If players try to steal they will regret it, they will be severly punished. - No items acquired before purchase, players have to pay before acquire an item.