Gal'aenfar world illustration - Fantasy theme
Fantasy

Gal'aenfar

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A world frozen in time in comparsion to the rest. Explore the truth of the new world


Author's Note: On the continent where most of the cities and progress is the world has had big advancements in technology, culture and religion. While Gal an island west of the main continent has been stagnant, due to infigthing and pagan religious traditions this island is now seen as tribal and brutish. Yet the main continent may not know the roots of the world. This adventure takes place on the Island of gal and the revival of one of the primordial gods which long has been forgotten.
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Created
395 days ago
Last Updated
95 days ago
VisibilityPublic
Will-o'-Wisp
CR 2Tiny Undead
Will-o'-Wisp
HP Range9 - 36 (Avg: 23)
AC19
XP450
Details
SizeTiny
TypeUndead
CR2
XP450
Languagesthe languages it knew in life
Defenses
Armor Class19
HP Range9 - 36 (Avg: 23)
Damage VulnerabilitiesNone
Damage Resistances, , , , ,
Damage Immunities,
Condition Immunities, , , , , ,
Actions

Invisibility

The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

Shock

Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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