
Fantasy
A world frozen in time in comparsion to the rest. Explore the truth of the new world
Author's Note: On the continent where most of the cities and progress is the world has had big advancements in technology, culture and religion. While Gal an island west of the main continent has been stagnant, due to infigthing and pagan religious traditions this island is now seen as tribal and brutish. Yet the main continent may not know the roots of the world. This adventure takes place on the Island of gal and the revival of one of the primordial gods which long has been forgotten.
Played | 0 times |
Cloned | 0 times |
Created | 395 days ago |
Last Updated | 95 days ago |
Visibility | Public |
Doppelganger
CR 3•Medium Monstrosity

HP Range24 - 80 (Avg: 52)
AC14
XP700
Details
Size | Medium |
Type | Monstrosity |
CR | 3 |
XP | 700 |
Languages | Common |
Defenses
Armor Class | 14 |
HP Range | 24 - 80 (Avg: 52) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities |
Actions
Multiattack
The doppelganger makes two melee attacks.
Read Thoughts
The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. The effect can penetrate barriers, but 3 ft. of wood or dirt, 2 ft. of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the doppelganger can continue reading its thoughts, as long as the doppelganger's concentration isn't broken (as if concentrating on a spell). While reading the target's mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Slam
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.