Gal'aenfar world illustration - Fantasy theme
Fantasy

Gal'aenfar

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qwerty1

A world frozen in time in comparsion to the rest. Explore the truth of the new world


Author's Note: On the continent where most of the cities and progress is the world has had big advancements in technology, culture and religion. While Gal an island west of the main continent has been stagnant, due to infigthing and pagan religious traditions this island is now seen as tribal and brutish. Yet the main continent may not know the roots of the world. This adventure takes place on the Island of gal and the revival of one of the primordial gods which long has been forgotten.
Played0 times
Cloned0 times
Created
395 days ago
Last Updated
95 days ago
VisibilityPublic
Hill Giant
CR 5Huge Giant
Hill Giant
HP Range50 - 160 (Avg: 105)
AC13
XP1800
Details
SizeHuge
TypeGiant
CR5
XP1800
LanguagesGiant
Defenses
Armor Class13
HP Range50 - 160 (Avg: 105)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Greatclub

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Multiattack

The giant makes two greatclub attacks.

Rock

Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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