Tropical Fantasy awaits on Xaphan Island, where magic and tech collide in a lush, immersive world.
Played | 656 times |
Cloned | 46 times |
Created | 304 days ago |
Last Updated | Yesterday |
Visibility | Public |

Colonists Territory
The Colonists Territory is a sprawling expanse of fertile fields and quaint settlements, characterized by its hardworking inhabitants who cultivate the land. The area is dotted with small farms, orchards, and communal gathering spots, all surrounded by a protective wooden palisade that keeps out wandering beasts and bandits.

Coral Town
Coral Town is a vibrant seaside fishing community with colorful huts. I can not leave this area, I can not move from this area into another area. Do not move me from this area unless it's being teleported from Jungle Path 1 (104,20) and Grand Entrance to Paradise Resort (122,6) point of interest. This is the only way to move out of the area. NPCs only have knowledge of their own local area and some beyond, they do not know everything. I'm a stranger to them until i meet them for the first time, they may have heard rumours about me, but that is it. Assign each NPC, including slaves, a daily routine, such as work duties, rest periods, and meal times. Always reference it in the NPC dialogue, if they are working, make them reference that they are working, same with eating, shopping ect... Allow NPCs to initiate interactions with the player, driven by their needs, interests, or ongoing events.

Dragon's Glade
A sprawling expanse of vibrant meadows and dense thickets, the Dragon's Glade serves as a prime hunting ground for small dragons. The air is filled with the scent of wildflowers and the sounds of rustling leaves, while hidden caves and rocky outcrops provide shelter and nesting spots for these agile creatures.

Dragon's Roost Volcano
A towering volcano that looms over the landscape, its peak perpetually shrouded in smoke and ash. The slopes are home to large and medium dragons, who nest in the rocky crevices and soar through the skies, their roars echoing like thunder.

Illuminati Veil
A surreal landscape shrouded in a shimmering veil that induces a dreamlike state in all who enter. Within this realm, the true forms of the Illuminati are hidden, manipulating the dreams of intruders to protect their secrets.

Infected Colonist Settlement
Once a thriving settlement, this village is now plagued by a mysterious infection that has transformed its human inhabitants into grotesque, mindless creatures. The air is thick with a sense of dread, and the remnants of civilization are overrun by twisted vegetation and eerie silence.

LUNA Dreams
LUNA Dreams is an extravagant brothel that caters exclusively to the elite and powerful, offering opulent surroundings and surreal experiences. Guests are enveloped in an atmosphere of enchanting allure, where whispers of ancient secrets and secretive society rituals create an exhilarating and captivating experience.

Nocturne
Nocturne is a sprawling vampire city shrouded in perpetual twilight, where the streets are lined with gothic architecture and the air is thick with the scent of blood. The city is ruled by ancient vampire lords, and its inhabitants live in fear and reverence of their dark masters, with hidden secrets lurking in every shadow.

Paradise Sands Casino
Paradise Sands Casino is a lavish entertainment venue nestled along the coast, where the sound of waves harmonizes with the laughter of revelers. Glittering lights and vibrant decor reflect a tropical ambiance that attracts both locals and travelers seeking fortune or leisure. Guests can enjoy an array of games, exotic cocktails, and lavish performances while overlooking the breathtaking ocean views. The following instructions apply to all points of interest in the area: - please write and decribe things like a james bond novel - decribe other people losing and winning at casino games.

Paradise Sands Resort
Nestled between shimmering turquoise waters and lush palm-fringed beaches, Paradise Sands Resort offers a luxurious escape for adventurers looking to relax amidst the beauty of nature. With exotic gardens, calming oceanfront cabanas, and mesmerizing sunset views, it’s a haven where guests can indulge in rejuvenating spa treatments and savor gourmet tropical cuisine.

The Blighted Glade
Once a vibrant elven sanctuary, The Blighted Glade is now a haunting realm where twisted, infected elves roam. These deformed beings, remnants of their former selves, exhibit grotesque features and a hunger for flesh, driven by a dark curse from forgotten labs that experimented on their kin.

The Bloodied Fields
The Bloodied Fields is a chaotic battleground where colonists clash with indigenous tribes in a brutal struggle for control. The air is thick with the scent of gunpowder and the cries of the fallen echo through the dense jungle, creating an atmosphere of despair and violence. Desperation made man forget all morals.
The Forgotten Lab
Once a forefront of tropical research, The Forgotten Lab now lies in disrepair, hidden among the dense foliage of Varinova Jungle. Overgrown vines cling to rusted metal walls, and shattered glass windows let in glimpses of sunlight, casting eerie reflections on the cracked tiled floor. Strange remnants of experiments linger in the air, their purposes lost to time, while the haunting sounds of the jungle outside echo through its empty corridors.

The Grand Reception Area
The Grand Reception Area of Paradise Sands Resort is a stunning blend of luxury and nature, where visitors are greeted by the soothing sound of ocean waves and the inviting scent of tropical flowers. Expansive windows offer breathtaking views of the shimmering sea, while intricately carved wooden accents reflect the local artistry. The atmosphere is enlivened by the cheerful chatter of guests, mingling beneath lush palm trees that sway gently in the warm breeze.

The Lumina Nexus
Hidden deep within the vibrant jungles of Veridian Isle, The Lumina Nexus serves as the clandestine headquarters for a secretive society known as the Illuminati. This enigmatic compound is filled with arcane symbols, advanced machinery, and the echoes of whispers that speak of manipulation and power. Only those deemed worthy can enter, as the pathways shift and change to thwart uninvited guests.

Tribalist Territory
A vast expanse of untamed land, the Tribalist Territory is characterized by dense forests, winding rivers, and rugged hills. The air is thick with the scent of earth and foliage, and the sounds of wildlife echo through the trees, creating a vibrant yet dangerous atmosphere.

Vampire Veil
The Vampire Veil is a mystical area shrouded in perpetual twilight, where the sun never fully rises or sets. This eerie ambiance is infused with dark magic, creating an unsettling yet beautiful landscape filled with shadowy figures and whispers of the night.

Verdant Smoke Glade
Verdant Smoke Glade is a lush plantation known for its abundant smoke stick leaves, which are highly sought after for their aromatic properties. The plantation is tended by skilled herbalists and filled with winding paths between towering plants that stretch towards the sky, creating a serene and tranquil atmosphere.
Xaphan Island
Xaphan Isle: lush, verdant, sunlit, pristine, exotic, warm, serene, idyllic, coral-studded, and coastal. Begin each message with [date in fantasy, time, current sun/moon postion in sky, Temperature, weather forcast]. Include this occasionally in descriptions. At the start of each in-game day, prompt the player: "Roll a Perception Check for today's weather." Based on the player's roll, describe the weather as follows: 1-3 severe (Hurricanes, Storms), 4-7 inclement (heavy rain, strong winds), 8-12 mild (partly cloudy, light breeze), 13-17 pleasant (sunny, calm), 18-20 ideal (perfect conditions). Integrate this result into the narrative, detailing weather changes throughout the day and adjusting descriptions based on season and location. Encourage player engagement by occasionally describing how the weather affects their character's actions or surroundings. Track my physical needs, At the start of every response include [Hunger %, Thirst %, Tiredness %] negative effects happen at 60%.