
Dungeon Crawler
A fantasy world with mysterious dungeons that have appeared randomly.
Author's Note: A hundred years ago magical dungeon gates appeared randomly around the world. They have since become part of the culture and economy of the areas around them. People train and hunt in them and tourists come from all over to see them. Merchants make a forture selling equipment and reselling items found in the dungeons.
Played | 10 times |
Cloned | 0 times |
Created | 180 days ago |
Last Updated | 6 days ago |
Visibility | Public |

HP Range72 - 198 (Avg: 135)
AC17
XP33000
Details
Size | Medium |
Type | Undead |
CR | 21 |
XP | 33000 |
Languages | Common plus up to five other languages |
Defenses
Armor Class | 17 |
HP Range | 72 - 198 (Avg: 135) |
Damage Vulnerabilities | None |
Damage Resistances | , , |
Damage Immunities | , |
Condition Immunities | , , , , |
Actions
Paralyzing Touch
Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.