
Dungeon Crawler
A fantasy world with mysterious dungeons that have appeared randomly.
Author's Note: A hundred years ago magical dungeon gates appeared randomly around the world. They have since become part of the culture and economy of the areas around them. People train and hunt in them and tourists come from all over to see them. Merchants make a forture selling equipment and reselling items found in the dungeons.
Played | 10 times |
Cloned | 0 times |
Created | 180 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Giant Wasp
CR 0.5•Medium Beast

HP Range3 - 24 (Avg: 14)
AC12
XP100
Details
Size | Medium |
Type | Beast |
CR | 0.5 |
XP | 100 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 3 - 24 (Avg: 14) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Sting
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.