Dungeon Crawler
A fantasy world with mysterious dungeons that have appeared randomly.
Author's Note: A hundred years ago magical dungeon gates appeared randomly around the world. They have since become part of the culture and economy of the areas around them. People train and hunt in them and tourists come from all over to see them. Merchants make a forture selling equipment and reselling items found in the dungeons.
Played | 8 times |
Cloned | 0 times |
Created | 67 days ago |
Last Updated | 66 days ago |
Visibility | Public |
Protection from Evil and Good
Abjuration
Details
School | Abjuration |
Level | 1 |
Casting Time | 1 action |
Range | 1 |
Duration | Up to 10 minutes |
Description
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against the target. The target also can't be charmed, frightened, or possessed by them. If the target is already charmed, frightened, or possessed by such a creature, the target has advantage on any new saving throw against the relevant effect.