Aalinor is a high-fantasy world of magic while facing dark forces like the Supreme Necro Lord.
Played | 4 times |
Cloned | 0 times |
Created | 173 days ago |
Last Updated | 9 days ago |
Visibility | Public |

Description
Hell Hounds are fiery and malevolent creatures that roam the lower planes. They are loyal to evil masters and serve as fierce guardians or hunting beasts. Their connection to the flame grants them the ability to breathe fire, and they are often found in packs, hunting down those who wander into their territory. With a penetrating gaze and an aura of dread surrounding them, these wicked beasts embody the embodiment of hellish pursuits.
Size | Medium |
Type | Fiend |
CR | 3 |
XP | 700 |
Languages | Understands Infernal but cannot speak. |
Armor Class | 15 |
HP Range | 45 - 64 (Avg: 55) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6)
The Hell Hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one.