Lovecraft's Horrors: "Call of the Cthulhu" World. world illustration - Dark Fantasy(Lovecraft Theme) theme
Dark Fantasy(Lovecraft Theme)

Lovecraft's Horrors: "Call of the Cthulhu" World.

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mistvoid

23 Feb 1921 year. Massachusetts state. Here firsts Cthulhu's occult groups begin to appear.


Author's Note: Abandon hope of salvation, run before you enter these lands, player. Or, are you really sure that you can defeat Cthulhu?
Played193 times
Cloned14 times
Created
289 days ago
Last Updated
69 days ago
VisibilityPublic
Duergar
CR 1Medium Humanoid
Duergar
HP Range12 - 40 (Avg: 26)
AC16
XP200
Details
SizeMedium
TypeHumanoid
CR1
XP200
LanguagesDwarvish, Undercommon
Defenses
Armor Class16
HP Range12 - 40 (Avg: 26)
Damage VulnerabilitiesNone
Damage Resistances
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Enlarge

For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.

Invisibility

The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it .

Javelin

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.

War Pick

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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