Dark Fantasy(Lovecraft Theme)
23 Feb 1921 year. Massachusetts state. Here firsts Cthulhu's occult groups begin to appear.
Author's Note: Abandon hope of salvation, run before you enter these lands, player. Or, are you really sure that you can defeat Cthulhu?
Played | 173 times |
Cloned | 12 times |
Created | 245 days ago |
Last Updated | 25 days ago |
Visibility | Public |

Divine Word
Evocation
Details
Level | 7 |
Range | 30 |
Description
You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points: - 50hp or less: deafened for 1 minute - 40 hp or less: deafened and blinded for 10 minutes - 30 hp or less: blinded, deafened and dazed for 1 hour - 20 hp or less: killed instantly. Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin (if it isn't there already) and can't return to your current plane for 24 hours by any means short of a wish spell.