Dark Fantasy(Lovecraft Theme)
23 Feb 1921 year. Massachusetts state. Here firsts Cthulhu's occult groups begin to appear.
Author's Note: Abandon hope of salvation, run before you enter these lands, player. Or, are you really sure that you can defeat Cthulhu?
Played | 129 times |
Cloned | 6 times |
Created | 195 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Alarm
Abjuration
Details
School | Abjuration |
Level | 1 |
Casting Time | 1 minute |
Range | 30 |
Duration | 8 hours |
Description
You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible. A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping. An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.