Dark Fantasy(Lovecraft Theme)
23 Feb 1921 year. Massachusetts state. Here firsts Cthulhu's occult groups begin to appear.
Author's Note: Abandon hope of salvation, run before you enter these lands, player. Or, are you really sure that you can defeat Cthulhu?
Played | 129 times |
Cloned | 6 times |
Created | 195 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Ice Storm
Evocation
Details
School | Evocation |
Level | 4 |
Casting Time | 1 action |
Range | 300 |
Duration | Instantaneous |
Description
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one. Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.