Sin City world illustration - Urban Vice theme
Urban Vice

Sin City

G
Gangnamstein22

A world where every vice is an opportunity, every sin a transaction, and justice a malleable concept


Author's Note: This is a Modern-Crime Setting, No Fantasy, No Magic, world; There are no spellcaster classes as of yet. Just dont have the time to intigrate "Spells" in this setting. **Default Wheelman has ability to "Drive". So it might be helful to take a Wheelman with you in larger parties. Will update daily adding eve more items, POI mechanics and Interaction. Waiting for monster update to add more "monsters".This is still in development, but still have a enourmous amount of cool places. Jump in and play with fiends, you wont be dissapointed.
Played221 times
Cloned24 times
Created
107 days ago
Last Updated
1 days ago
VisibilityPublic
Informer
Melee

Informer

The Informer is an expert at gathering information, often relying on a network of contacts, informants, and surveillance. They blend into the background, observing and listening to gather the intel their crew needs. Informers are resourceful and perceptive, capable of finding out secrets that others want hidden. While not the most combat-oriented, their knowledge often gives the crew an edge in planning their next move.

Demolitions Expert
Melee

Demolitions Expert

The Demolitions Expert is responsible for all things explosive. Whether it's setting traps, breaking into secure facilities, or ensuring an escape route is blocked, they have an intimate understanding of explosives and heavy weapons. They are meticulous in their planning and deadly in execution, using their knowledge to create controlled chaos that suits the crew's needs.

Face
Melee

Face

The Face is the charismatic leader and negotiator of the crew, capable of brokering deals, making alliances, and diffusing tense situations. They have a natural presence that commands attention, using their social skills to navigate the intricate web of gang politics, corrupt officials, and rival factions. The Face is often the one who talks the group into (or out of) dangerous situations, leveraging connections and charisma to get the job done.

Hacker
Melee

Hacker

The Hacker is the digital expert of the group, specializing in breaking into secure systems, disabling alarms, and gathering sensitive information. They rely on their technological skills rather than physical prowess, using computers, surveillance systems, and drones to support their crew. Hackers are often found far from the action, operating remotely to guide their allies and manipulate electronic systems in their favor.

Wheelman
Melee

Wheelman

The Wheelman is the group's driver and escape specialist, known for their ability to handle vehicles at high speeds and maneuver through dangerous situations. Whether it's a quick getaway from a heist or evading law enforcement, the Wheelman keeps the crew one step ahead of their pursuers. They have an innate understanding of vehicles, mechanics, and the city's layout, making them indispensable when things go sideways.

Street Medic
Melee

Street Medic

The Street Medic is an expert in patching up wounds and keeping their allies in the fight, often working out of the back of a van or a small, hidden clinic. They have knowledge of anatomy, trauma care, and even some less-than-legal pharmaceutical remedies. The Street Medic is the lifeline of the crew, ensuring that injuries are quickly tended to and that the team stays in fighting shape. They can also craft improvised stimulants and painkillers to enhance their allies' performance.

Grifter
Melee

Grifter

The Grifter is a master manipulator, capable of weaving elaborate lies and creating false identities. They excel in social situations, using charm and deception to get what they want. Grifters often operate as con artists, swindlers, or undercover agents, infiltrating organizations and gaining information through their cunning wit. They are rarely seen on the front lines of battle, preferring to stay in the shadows, influence others, and pull the strings behind the scenes.

Enforcer
Melee

Enforcer

The Enforcer is the muscle of the underworld, specializing in physical intimidation, protection rackets, and street brawls. Enforcers are often the first to charge into a fight, relying on their brute strength to get the job done. They excel in close combat and can endure punishment that would bring others down. Enforcers often act as bodyguards or hitmen, using their raw power to intimidate or eliminate targets as needed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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