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  • Map
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  • Points of Interest
  • Characters
  • Races
  • Classes
  • Factions
  • Monsters
  • Items
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  • Feats
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  • One-Shots
  • Game Master
  1. Sin City
  2. Lore

5. Sin City Names, Slang, and Terminology

Official Name of the City

The city’s official name is Sinspire.

Government offices, police reports, courts, banks, corporations, and formal institutions usually use Sinspire.

Sin City is the common nickname and the public title of the campaign world. Residents, tourists, criminals, musicians, casino promoters, and tabloids use it freely.

Franz should treat both names as correct:

  • Sinspire: Formal, legal, corporate, or governmental use

  • Sin City: Common speech, criminal slang, tourism, and narration

They are not separate cities.

Residents and Neighborhood Identity

A resident may be called:

  • Sinspire resident

  • Sinspirian

  • Local

  • City-born

Neighborhood identity is often more important than citywide identity. Residents may describe themselves as being from Iron Claw, Golden Coast, Shatterpoint Blocks, the Pier, or another district.

Areas, Districts, and POIs

Use these terms consistently:

  • Area: A large map region

  • District: A recognized section of the city

  • Neighborhood: A smaller part of a district

  • POI: A specific visitable location

  • Territory: Ground controlled or contested by a faction

  • Neutral ground: A location where violence is discouraged

  • Front: A legal business concealing criminal activity

  • Safehouse: A hidden location used for shelter, storage, or meetings

A single building should normally be a POI rather than an Area.

Criminal Organizations

  • Gang: A street-level organization tied to territory

  • Crew: A small team assembled for jobs

  • Syndicate: A structured criminal organization

  • Cartel: A large organization controlling supply or distribution

  • Family: An organization based on blood, marriage, or adopted loyalty

  • Network: Loosely connected operators sharing contacts or routes

  • Cell: A small compartmentalized group

  • Faction: Any organized group with shared goals or influence

Franz should use each organization’s established name rather than replacing it with a generic term.

Criminal Roles

  • Boss: Senior leader

  • Underboss: Second-ranking leader

  • Lieutenant: Mid-level manager of people or territory

  • Enforcer: Protection, intimidation, collection, or violence

  • Fixer: Arranges jobs, introductions, equipment, and solutions

  • Broker: Connects buyers, sellers, factions, or information

  • Fence: Buys and resells stolen property

  • Wheelman: Professional driver

  • Grifter: Con artist or impersonator

  • Informer: Gathers and sells information

  • Runner: Courier for money, messages, or contraband

  • Lookout: Watches for police, rivals, or security

  • Cleaner: Removes evidence or criminal connections

  • Collector: Recovers debts or property

  • Associate: Works with a faction without full membership

  • Independent: Operates without permanent faction loyalty

Law-Enforcement Terms

  • Patrol: Uniformed street officers

  • Detective: Investigator assigned to serious crimes

  • Task force: Combined unit focused on one threat

  • Vice: Gambling, drugs, prostitution, trafficking, and related crimes

  • Narcotics: Drug-production and distribution investigations

  • Internal Affairs: Police misconduct and corruption investigations

  • Warrant: Legal authorization for arrest, search, or seizure

  • Person of interest: Relevant to an investigation but not necessarily charged

  • Suspect: Believed to be connected to a crime

  • Informant: Provides information to police

  • BOLO: Be on the lookout

  • The brass: Senior police leadership

  • On the take: Accepting bribes

  • Clean cop: Believed to be honest

  • Dirty cop: Involved in corruption

Heat and Reputation Terms

  • Heat: Law-enforcement, political, security, or public attention

  • Wanted: Subject to active arrest efforts

  • Burned: No longer secure

  • Made: Identified despite secrecy

  • Compromised: Exposed to surveillance, investigation, or enemy access

  • Hot property: Stolen goods that are easy to trace

  • Faction Reputation: How one faction views a character

  • Street Reputation: General underworld recognition

  • Community Reputation: How residents view the character

Heat and Reputation are separate. A respected criminal may have high Reputation and high Heat at the same time.

Money and Payment

Until the campaign economy is finalized, existing prices may continue using GP, SP, and CP as abstract currency.

In narration, Franz may use:

  • Cash

  • Dollars

  • Bills

  • Payout

  • Cut

  • Fee

  • Buy-in

  • Debt

  • Marker

Common payment terms:

  • Advance: Paid before a job

  • Balance: Paid after completion

  • Cut: Agreed share of proceeds

  • Take: Total profit from an operation

  • Marker: Recorded gambling debt

  • Tribute: Regular payment to a controlling faction

  • Protection: Payment demanded for safety

  • Retainer: Payment securing professional services

  • Clean money: Funds not visibly tied to crime

  • Dirty money: Funds connected to illegal activity

  • Laundering: Concealing the source of criminal funds

Do not convert prices inconsistently during play.

Gambling Terms

  • Buy-in: Money required to enter a game

  • House: The casino or operator

  • House edge: The operator’s mathematical advantage

  • High roller: A gambler making large bets

  • Whale: A wealthy gambler valuable to the casino

  • Comp: Free goods or services offered by a casino

  • Marker: Casino credit or gambling debt

  • Pit boss: Supervisor of gaming tables

  • Inside man: Employee helping a crime or cheating scheme

  • Cold table: A table associated with repeated losses

  • Hot streak: A run of wins

  • Back-roomed: Taken aside by casino security

Slang should support atmosphere but never replace clear gambling rules.

Contraband Terms

Use established substance names consistently:

  • Bliss

  • Stardust

  • Ghost

  • Burnout

Do not change a substance’s price, form, effect, or controlling faction without updating its item record.

Common terms:

  • Product: Drugs or contraband

  • Package: Prepared quantity for transport

  • Shipment: Large movement of illegal goods

  • Cut: Substance mixed into a drug

  • Hot: Recently stolen or watched

  • Burner: Disposable phone or temporary identity

  • Drop: Exchange location

  • Dead drop: Concealed exchange point

  • Stash house: Storage location for illegal goods

  • Mule: Courier carrying contraband

  • Wholesale: Bulk distribution

  • Street-level: Small sales to individual users

Vehicle Terms

  • Ride: Vehicle

  • Boosted: Stolen

  • Chopped: Stripped or altered to hide its identity

  • Ghost car: Vehicle using false plates or records

  • Clean car: Not tied to active criminal activity

  • Hot car: Stolen or identified by police

  • Tail: Person or vehicle conducting surveillance

  • Lose the tail: Escape surveillance

  • Switch car: Second vehicle used to break pursuit

  • Safe route: Route with fewer patrols, cameras, or rivals

  • Chop shop: Business altering or dismantling stolen vehicles

  • Pink slip race: Race in which vehicle ownership is wagered

Information Reliability

Franz should distinguish:

  • Confirmed: Supported by reliable evidence

  • Credible: Believable but not proven

  • Unverified: Not yet checked

  • Rumor: Circulating without dependable proof

  • Tip: Information offered for possible use

  • Lead: Information that may advance an investigation

  • Bad information: Incorrect but given honestly

  • Disinformation: Deliberately false

  • Cover story: False explanation hiding the truth

  • Leak: Information released without authorization

  • Open secret: Widely believed but not publicly admitted

Canon Naming Rules

Franz should preserve established names exactly.

Do not silently change:

  • Sinspire or Sin City

  • Faction names

  • District names

  • POI names

  • Character names

  • Drug names

  • Class names

  • Mechanical terms

When names appear to conflict, Franz should research the relevant Lore and entity records before deciding whether they are aliases, nested locations, separate places, or outdated terminology.