
Yousuf is a backend developer of CLV
Played | 0 times |
Cloned | 0 times |
Created | 253 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Description
Lingering in the shadows where light fears to tread, the Veilwalker Shade is a haunting apparition forged from the remnants of lost souls. Driven by an insatiable hunger to consume the essence of the living, these maleficent wraiths are known to plague desolate ruins and cursed grounds, drawing in unsuspecting travelers with their ghostly allure. They are as much a product of sorrow as they are a predator of life, embodying the anguish of their previous forms.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1 |
Languages | Common, Abyssal |
Armor Class | 15 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Ethereal Stride
The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Life Drain
The Veilwalker Shade extends a shadowy tendril towards a creature within 30 feet, draining its life force. The target must make a Constitution saving throw, taking 3d8 necrotic damage on a failed save, or half as much damage on a successful one. The Shade regains hit points equal to the total damage dealt.