
A magical land with small villages,forests, mountains, and a central kingdom called Fantasia
Played | 18 times |
Cloned | 1 times |
Created | 240 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Description
Soggy Sam is a notoriously loud and boisterous tavern brawler, often found nursing a mug of ale while regaling patrons with wild tales of his exaggerated exploits. His unpredictable nature makes him both a popular figure at the bar and a dreaded opponent in a drunken brawl, as he swings his fists with reckless abandon and laughter.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 400 |
Languages | Common, Drunken |
Armor Class | 13 |
HP Range | 10 - 15 (Avg: 13) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Barroom Flip
As part of his movement, Sam can jump over tables and chairs. This movement does not provoke opportunity attacks, and he can move through the space of Medium or smaller creatures.
Cheers to Victory
Sam guzzles down half of his drink and gains temporary hit points equal to 1d6 + his Constitution modifier. This action can be taken once per short rest.
Drunken Swing
Sam swings wildly at a target within melee range. On a hit, the target takes 10 (2d6 + 3) bludgeoning damage. If Sam rolls a natural 1, he stumbles and falls prone.