Advengur world illustration - Fantasy theme
Fantasy

Advengur

C
Cutar

The world is dark and unforgiving, with harsh enviornments and harsher people.

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Created
259 days ago
Last Updated
7 days ago
VisibilityPublic
Flesh Golem of Despair
CR 8Large Construct
Flesh Golem of Despair
HP Range90 - 120 (Avg: 105)
AC14
XP3400

Description

The Flesh Golem of Despair is a vile amalgamation of human and animal parts, stitched together in a horrific display of necromantic craftsmanship. Its form constantly shifts and oozes, as though the flesh itself is alive, pulsating rhythmically with a grotesque energy. This creature embodies fear and anguish, exuding an aura that can sap the will of even the bravest adventurers.

Details
SizeLarge
TypeConstruct
CR8
XP3400
Languagesunderstands Common but cannot speak
Defenses
Armor Class14
HP Range90 - 120 (Avg: 105)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Horrific Presence (Recharge 5-6)

The Flesh Golem can induce fear in all creatures within 30 feet. Each target must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Multiattack

The Flesh Golem can make two attacks with its Slam.

Slam

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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