Fantasy & Dark Fantasy
Every living being in the World of Sorcery has magic as a vital energy source.
Author's Note: 1. The monsters in the World of Sorcery want to dominate it.
2. The fantasy world is in a modern era setting.
Played | 0 times |
Cloned | 0 times |
Created | 328 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Sanctuary
Abjuration•Level 1

Description
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball. If the warded creature makes an attack or casts a spell that affects an enemy creature, this spell ends.
Spell Details
Level | 1 |
Range | 30 |