5e Fantasy Isekai world illustration - Fantasy theme
Fantasy

5e Fantasy Isekai

L
Lotus

You were hit by Truck-kun, and find yourself reincarnated in a DnD Tavern.


Author's Note: As unedited a world as I can make. No Region/World name. Just a blank 5e world and a tavern POI at 0,0. Will add races and maybe classes (much harder to implement) periodically, if you want one suggested post it in the discord. I dont want to do too much custom work as F&F is still in beta, and they'll add more functionality as time goes on. This is intended to be plug-n-play 5e with as little added context as possible. A blank world to just get started. V1: Added Aasimar race.
Played18 times
Cloned3 times
Created
90 days ago
Last Updated
7 days ago
VisibilityPublic
Mirror of Life Trapping
Mirror of Life Trapping
gear
Details
TypeGear
CategoryWondrous Items
RarityVery Rare
Weight50.00 lb.
Cost0 Gold Pieces
Description

When this 4-foot-tall mirror is viewed indirectly, its surface shows faint images of creatures. The mirror weighs 50 pounds, and it has AC 11, 10 hit points, and vulnerability to bludgeoning damage. It shatters and is destroyed when reduced to 0 hit points. If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use an action to speak its command word and activate it. It remains activated until you use an action to speak the command word again. Any creature other than you that sees its reflection in the activated mirror while within 30 feet of it must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is wearing or carrying, in one of the mirror's twelve extradimensional cells. This saving throw is made with advantage if the creature knows the mirror's nature, and constructs succeed on the saving throw automatically. An extradimensional cell is an infinite expanse filled with thick fog that reduces visibility to 10 feet. Creatures trapped in the mirror's cells don't age, and they don't need to eat, drink, or sleep. A creature trapped within a cell can escape using magic that permits planar travel. Otherwise, the creature is confined to the cell until freed. If the mirror traps a creature but its twelve extradimensional cells are already occupied, the mirror frees one trapped creature at random to accommodate the new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing away from it. If the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it. While within 5 feet of the mirror, you can use an action to speak the name of one creature trapped in it or call out a particular cell by number. The creature named or contained in the named cell appears as an image on the mirror's surface. You and the creature can then communicate normally. In a similar way, you can use an action to speak a second command word and free one creature trapped in the mirror. The freed creature appears, along with its possessions, in the unoccupied space nearest to the mirror and facing away from it.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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