5e Fantasy Isekai world illustration - Fantasy theme
Fantasy

5e Fantasy Isekai

L
Lotus

You were hit by Truck-kun, and find yourself reincarnated in a DnD Tavern.


Author's Note: As unedited a world as I can make. No Region/World name. Just a blank 5e world and a tavern POI at 0,0. Will add races and maybe classes (much harder to implement) periodically, if you want one suggested post it in the discord. I dont want to do too much custom work as F&F is still in beta, and they'll add more functionality as time goes on. This is intended to be plug-n-play 5e with as little added context as possible. A blank world to just get started. V1: Added Aasimar race.
Played18 times
Cloned3 times
Created
101 days ago
Last Updated
18 days ago
VisibilityPublic
Mummy
Mummy
Medium Undead - CR 3
Details
SizeMedium
TypeUndead
CR3
XP700
Languagesthe languages it knew in life
Defenses
Armor Class11
HP Range27 - 90 (Avg: 59)
Damage Vulnerabilities
Damage Resistances
Damage Immunities,
Condition Immunities, , , ,
Stats

strength

16

dexterity

8

constitution

15

intelligence

6

wisdom

10

charisma

12

Actions

Dreadful Glare

The mummy targets one creature it can see within 60 ft. of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

Multiattack

The mummy can use its Dreadful Glare and makes one attack with its rotting fist.

Rotting Fist

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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