Fantasy
You were hit by Truck-kun, and find yourself reincarnated in a DnD Tavern.
Author's Note: As unedited a world as I can make. No Region/World name. Just a blank 5e world and a tavern POI at 0,0.
Will add races and maybe classes (much harder to implement) periodically, if you want one suggested post it in the discord. I dont want to do too much custom work as F&F is still in beta, and they'll add more functionality as time goes on. This is intended to be plug-n-play 5e with as little added context as possible. A blank world to just get started.
V1: Added Aasimar race.
Played | 18 times |
Cloned | 3 times |
Created | 101 days ago |
Last Updated | 18 days ago |
Visibility | Public |
Spirit Guardians
Conjuration
Details
School | Conjuration |
Level | 3 |
Casting Time | 1 action |
Range | N/A |
Duration | Up to 10 minutes |
Description
You call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). On a successful save, the creature takes half as much damage.