The Wandering Isle world illustration - Fantasy theme
Fantasy

The Wandering Isle

K
Kurusca

For many generations, your people gathered on the back of a colossal sea turtle venturing the world


Author's Note: This is my first attempt to recreate the amazing story of the Pandaren in F&F. WORK IN PROGRESS!!!!!
Played11 times
Cloned0 times
Created
180 days ago
Last Updated
75 days ago
VisibilityPublic
Merrow
CR 2Large Monstrosity
Merrow
HP Range18 - 72 (Avg: 45)
AC13
XP450
Details
SizeLarge
TypeMonstrosity
CR2
XP450
LanguagesAbyssal, Aquan
Defenses
Armor Class13
HP Range18 - 72 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

Harpoon

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.

Multiattack

The merrow makes two attacks: one with its bite and one with its claws or harpoon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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