The Wandering Isle world illustration - Fantasy theme
Fantasy

The Wandering Isle

K
Kurusca

For many generations, your people gathered on the back of a colossal sea turtle venturing the world


Author's Note: This is my first attempt to recreate the amazing story of the Pandaren in F&F. WORK IN PROGRESS!!!!!
Played11 times
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Created
180 days ago
Last Updated
75 days ago
VisibilityPublic
Arcane Lock
AbjurationLevel 2
Arcane Lock

Description

You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting knock on the object suppresses arcane lock for 10 minutes. While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.

Spell Details
Level2
Range1
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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