The Wandering Isle world illustration - Fantasy theme
Fantasy

The Wandering Isle

K
Kurusca

For many generations, your people gathered on the back of a colossal sea turtle venturing the world


Author's Note: This is my first attempt to recreate the amazing story of the Pandaren in F&F. WORK IN PROGRESS!!!!!
Played11 times
Cloned0 times
Created
93 days ago
Last Updated
93 days ago
VisibilityPublic
Find Traps
Find Traps
Divination
Details
SchoolDivination
Level2
Casting Time1 action
Range120
DurationInstantaneous
Description

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the alarm spell, a glyph of warding, or a mechanical pit trap, but it would not reveal a natural weakness in the floor, an unstable ceiling, or a hidden sinkhole. This spell merely reveals that a trap is present. You don't learn the location of each trap, but you do learn the general nature of the danger posed by a trap you sense.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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