Chromatica world illustration - Fantasy theme
Fantasy

Chromatica

N
NotABluejay

Every player who comes here accidentally came through a portal at the end of a rainbow.


Author's Note: Imagine a hidden realm lying just beneath our world—one you can enter if you know where to look. Picture this: at the end of every rainbow, there’s a portal leading to a mysterious land known as Chromatica. In this fantastical world, mythical beasts and enigmatic foes lurk around every corner. Who knows? If you dare to explore, you might just encounter these creatures and uncover secrets that could change everything. Are you ready to find the end of the rainbow and step into the unknown?
Played54 times
Cloned3 times
Created
249 days ago
Last Updated
75 days ago
VisibilityPublic
Gust of Wind
EvocationLevel 2
Gust of Wind

Description

A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. Each creature that starts its turn in the line must succeed on a strength saving throw or be pushed 15 feet away from you in a direction following the line. Any creature in the line must spend 2 feet of movement for every 1 foot it moves when moving closer to you. The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them. As a bonus action on each of your turns before the spell ends, you can change the direction in which the line blasts from you.

Spell Details
Level2
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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