Chromatica world illustration - Fantasy theme
Fantasy

Chromatica

N
NotABluejay

Every player who comes here accidentally came through a portal at the end of a rainbow.


Author's Note: Imagine a hidden realm lying just beneath our world—one you can enter if you know where to look. Picture this: at the end of every rainbow, there’s a portal leading to a mysterious land known as Chromatica. In this fantastical world, mythical beasts and enigmatic foes lurk around every corner. Who knows? If you dare to explore, you might just encounter these creatures and uncover secrets that could change everything. Are you ready to find the end of the rainbow and step into the unknown?
Played54 times
Cloned3 times
Created
249 days ago
Last Updated
75 days ago
VisibilityPublic
Flaming Sphere
ConjurationLevel 2
Flaming Sphere

Description

A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. As a bonus action, you can move the sphere up to 30 feet. If you ram the sphere into a creature, that creature must make the saving throw against the sphere's damage, and the sphere stops moving this turn. When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Spell Details
Level2
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service