Post Apocalyptic
A world that was devasted by nuculer war generations ago and is now a constant struggle
Author's Note: Prior to the end of the world, it was slightly more advanced than ours but had broken down into major wars and civil wars so many small munitions were used up, but there are huge areas still mined and there are active warheads scattered around.
Played | 1 times |
Cloned | 0 times |
Created | 354 days ago |
Last Updated | 39 days ago |
Visibility | Public |

Alarm
Abjuration
Details
Level | 1 |
Range | 30 |
Description
You set an alarm against unwanted intrusion. Choose a door, a window, or an area within range that is no larger than a 20-foot cube. Until the spell ends, an alarm alerts you whenever a Tiny or larger creature touches or enters the warded area. When you cast the spell, you can designate creatures that won't set off the alarm. You also choose whether the alarm is mental or audible. A mental alarm alerts you with a ping in your mind if you are within 1 mile of the warded area. This ping awakens you if you are sleeping. An audible alarm produces the sound of a hand bell for 10 seconds within 60 feet.