Inter-Dimensional Madness world illustration - Fantasy theme
Fantasy

Inter-Dimensional Madness

R
Rathatri

You invented a portal gun that leads to an infinite number of parallel worlds


Author's Note: Custom Instructions List; https://drive.google.com/file/d/1TnqwMFaFJHh4pNouyYzOZnbaOT4j-GhH/view?usp=drivesdk Who knows what your reasons for going through the multiverse are, could be: 1. Searching for the perfect pizza dimension where toppings are sentient and willingly sacrifice themselves for taste 2. Escaping interdimensional debt collectors after a failed get-rich-quick scheme 3. Trying to find their original dimension after accidentally leaving their keys in a parallel universe 4. Collecting rare interdimensional stamps for a cosmic scrapbook 5. Running an underground railroad for beings escaping oppressive realities 6. Seeking the mythical "Dimension of Eternal Wi-Fi" with infinite bandwidth 7. Attempting to win an interdimensional scavenger hunt organized by bored cosmic entities 8. Fleeing from a vengeful ex who happens to be an omnipotent being 9. Searching for the only cure to a rare disease that exists scattered across multiple realities 10. Trying to return borrowed items to friends before they notice (items accidentally taken to wrong dimensions) 11. Participating in an extreme interdimensional game show for fabulous prizes 12. Seeking the perfect gift for a higher-dimensional being's birthday 13. Attempting to stop a "dimensional domino effect" caused by a careless reality-altering sneeze 14. Tracking down a shapeshifting criminal who's been impersonating them across dimensions 15. Searching for the only dimension where their favorite canceled TV show wasn't canceled 16. Trying to escape a curse that causes them to involuntarily dimension-hop every time they sneeze 17. Collecting ingredients for the ultimate interdimensional cookbook 18. Searching for the one reality where they actually remembered to floss regularly 19. Attempting to win back their soul in a series of increasingly absurd bets with interdimensional demons 20. Trying to find the dimension where they left their other interdimensional portal device charger
Played21 times
Cloned9 times
Created
243 days ago
Last Updated
75 days ago
VisibilityPublic
Bag of Beans
RareGear (Wondrous Items)
Bag of Beans
Weight0.50 lb.

Description

Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried. If you remove a bean from the bag, plant it in dirt or sand, and then water it, the bean produces an effect 1 minute later from the ground where it was planted. The GM can choose an effect from the following table, determine it randomly, or create an effect. | d100 | Effect | |---|---| | 01 | 5d4 toadstools sprout. If a creature eats a toadstool, roll any die. On an odd roll, the eater must succeed on a DC 15 Constitution saving throw or take 5d6 poison damage and become poisoned for 1 hour. On an even roll, the eater gains 5d6 temporary hit points for 1 hour. | | 02-10 | A geyser erupts and spouts water, beer, berry juice, tea, vinegar, wine, or oil (GM's choice) 30 feet into the air for 1d12 rounds. | | 11-20 | A treant sprouts. There's a 50 percent chance that the treant is chaotic evil and attacks. | | 21-30 | An animate, immobile stone statue in your likeness rises. It makes verbal threats against you. If you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to find and attack you. If you are on the same plane of existence as the statue, it knows where you are. The statue becomes inanimate after 24 hours. | | 31-40 | A campfire with blue flames springs forth and burns for 24 hours (or until it is extinguished). | | 41-50 | 1d6 + 6 shriekers sprout | | 51-60 | 1d4 + 8 bright pink toads crawl forth. Whenever a toad is touched, it transforms into a Large or smaller monster of the GM's choice. The monster remains for 1 minute, then disappears in a puff of bright pink smoke. | | 61-70 | A hungry bulette burrows up and attacks. | | 71-80 | A fruit tree grows. It has 1d10 + 20 fruit, 1d8 of which act as randomly determined magic potions, while one acts as an ingested poison of the GM's choice. The tree vanishes after 1 hour. Picked fruit remains, retaining any magic for 30 days. | | 81-90 | A nest of 1d4 + 3 eggs springs up. Any creature that eats an egg must make a DC 20 Constitution saving throw. On a successful save, a creature permanently increases its lowest ability score by 1, randomly choosing among equally low scores. On a failed save, the creature takes 10d6 force damage from an internal magical explosion. | | 91-99 | A pyramid with a 60-foot-square base bursts upward. Inside is a sarcophagus containing a mummy lord. The pyramid is treated as the mummy lord's lair, and its sarcophagus contains treasure of the GM's choice. | | 100 | A giant beanstalk sprouts, growing to a height of the GM's choice. The top leads where the GM chooses, such as to a great view, a cloud giant's castle, or a different plane of existence.

Details
TypeGear
CategoryWondrous Items
RarityRare
Weight0.50 lb.
Cost0.00 Munnies
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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