Fantasy
Tamriel is a world with rich history, magic, and diverse races, set in The Elder Scrolls universe.
Author's Note: This world draws heavily on the lore from The Elder Scrolls series, particularly set during the 4th Era. Magic, politics, and ancient deities play crucial roles in shaping events. Players may encounter familiar landmarks and creatures but should expect deeper realism in geography and interactions.
Because I want this to have rich gameplay, I'm sacrificing purest lore in order to not have to invent a new custom 5e.
Played | 29 times |
Cloned | 1 times |
Created | 210 days ago |
Last Updated | Yesterday |
Visibility | Public |

Southern Sea of Ghosts
Area
Details
Size | 0 |
Type | Ocean |
Coordinates | (-863, 6204) to (3329, 6684) |
Description
The Sea of Ghosts is a frigid and perilous ocean that lies to the north of Tamriel, acting as a daunting boundary between the known world and the icy remoteness of Atmora. This treacherous body of water is steeped in legends of lost ships and ghostly apparitions, while its perilous currents and shifting ice floes present a constant threat to the unsuspecting sailor.