Fantasy
Tamriel is a world with rich history, magic, and diverse races, set in The Elder Scrolls universe.
Author's Note: This world draws heavily on the lore from The Elder Scrolls series, particularly set during the 4th Era. Magic, politics, and ancient deities play crucial roles in shaping events. Players may encounter familiar landmarks and creatures but should expect deeper realism in geography and interactions.
Because I want this to have rich gameplay, I'm sacrificing purest lore in order to not have to invent a new custom 5e.
Played | 29 times |
Cloned | 1 times |
Created | 210 days ago |
Last Updated | Yesterday |
Visibility | Public |

Solstheim
Area
Details
Size | 0 |
Type | Island |
Coordinates | (3353, 5280) to (4495, 6687) |
Description
Solstheim is a cold, rugged island nestled in the treacherous Sea of Ghosts, characterized by its harsh, snow-covered regions and rocky volcanic ashlands. Following the eruption of Red Mountain in the Fourth Era, the island has transformed into a refuge for the Dunmer, who sought solace here after the devastation of their homeland. Once controlled by Skyrim, Solstheim has become a bastion of Morrowind's legacy, echoing with the tales of its tumultuous past.