Fantasy
Tamriel is a world with rich history, magic, and diverse races, set in The Elder Scrolls universe.
Author's Note: This world draws heavily on the lore from The Elder Scrolls series, particularly set during the 4th Era. Magic, politics, and ancient deities play crucial roles in shaping events. Players may encounter familiar landmarks and creatures but should expect deeper realism in geography and interactions.
Because I want this to have rich gameplay, I'm sacrificing purest lore in order to not have to invent a new custom 5e.
Played | 29 times |
Cloned | 1 times |
Created | 210 days ago |
Last Updated | Yesterday |
Visibility | Public |
Stone Golem
CR 10•Large Construct

HP Range102 - 255 (Avg: 179)
AC17
XP5900
Details
Size | Large |
Type | Construct |
CR | 10 |
XP | 5900 |
Languages | understands the languages of its creator but can't speak |
Defenses
Armor Class | 17 |
HP Range | 102 - 255 (Avg: 179) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | , , |
Condition Immunities | , , , , , |
Actions
Multiattack
The golem makes two slam attacks.
Slam
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Slow
The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.