Fantasy
Tamriel is a world with rich history, magic, and diverse races, set in The Elder Scrolls universe.
Author's Note: This world draws heavily on the lore from The Elder Scrolls series, particularly set during the 4th Era. Magic, politics, and ancient deities play crucial roles in shaping events. Players may encounter familiar landmarks and creatures but should expect deeper realism in geography and interactions.
Because I want this to have rich gameplay, I'm sacrificing purest lore in order to not have to invent a new custom 5e.
Played | 29 times |
Cloned | 1 times |
Created | 210 days ago |
Last Updated | Yesterday |
Visibility | Public |
Assassin
CR 8•Medium Humanoid

HP Range36 - 120 (Avg: 78)
AC15
XP3900
Details
Size | Medium |
Type | Humanoid |
CR | 8 |
XP | 3900 |
Languages | Thieves' cant plus any two languages |
Defenses
Armor Class | 15 |
HP Range | 36 - 120 (Avg: 78) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
Actions
Light Crossbow
Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
Multiattack
The assassin makes two shortsword attacks.
Shortsword
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.