Aytran world illustration - Fantasy  theme
Fantasy

Aytran

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magistor8

History of the World Aytran


Author's Note: Aytran is a realm where magic and myth intertwine, shaped by ancient Celestials who forged kingdoms for Elves, Dwarves, and Humans. Peace shattered with the rise of the Shadowborn, dark sorcerers whose lust for power ignited devastating wars, leaving the land scarred. From the ashes of conflict, new heroes emerged, exploring lost civilizations and uncovering relics of the past. Today, Aytran is a land of peril and promise, where factions clash and ancient prophecies whisper of change, inviting adventurers to shape its unfolding destiny.
Played1 times
Cloned0 times
Created
378 days ago
Last Updated
66 days ago
VisibilityPublic
Ice Mephit
CR 0.5Small Elemental
Ice Mephit
HP Range6 - 36 (Avg: 21)
AC11
XP100
Details
SizeSmall
TypeElemental
CR0.5
XP100
LanguagesAquan, Auran
Defenses
Armor Class11
HP Range6 - 36 (Avg: 21)
Damage Vulnerabilities,
Damage ResistancesNone
Damage Immunities,
Condition Immunities
Actions

Claws

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.

Frost Breath

The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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