Fantasy
History of the World Aytran
Author's Note: Aytran is a realm where magic and myth intertwine, shaped by ancient Celestials who forged kingdoms for Elves, Dwarves, and Humans. Peace shattered with the rise of the Shadowborn, dark sorcerers whose lust for power ignited devastating wars, leaving the land scarred. From the ashes of conflict, new heroes emerged, exploring lost civilizations and uncovering relics of the past. Today, Aytran is a land of peril and promise, where factions clash and ancient prophecies whisper of change, inviting adventurers to shape its unfolding destiny.
Played | 1 times |
Cloned | 0 times |
Created | 290 days ago |
Last Updated | 52 days ago |
Visibility | Public |
Sunbeam
Evocation
Details
School | Evocation |
Level | 6 |
Casting Time | 1 action |
Range | N/A |
Duration | Up to 1 minute |
Description
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw. You can create a new line of radiance as your action on any turn until the spell ends. For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.