Fantasy
The history of Warcraft 3 ROC is now in your hands, repeat the events of the past or change it!
Author's Note: Warcraft 3 Reign of Chaos timeline. We did not believe in prophecies, so evil forces arrived in Azroth. The Burning Legion has retured!
=== CUSTOM INSTRUCTIONS
-The events take place in the world of Azeroth in the Warcraft 3 universe, from the beginning. Franz should try not to spoiler anything and run campaigns of Alliance, Horde, Undead or Night Elves (depending on character choice) as in the game (Warcraft 3 Reign of Chaos).
(ONLY FOR RUSSIA PLAYERS)
-Полный русский язык и связь с русским Warcraft 3(персонажи говорят знакомые фразы из игры, а диалоги полностью скопированы. Тот же "Проклятье, Утер! Как будущий король я приказываю тебе очистить этот город от солдат тьмы!")
Played | 59 times |
Cloned | 6 times |
Created | 173 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Pipes of Haunting
gear
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 2.00 lb. |
Cost | 0 Gold Coin |
Description
You must be proficient with wind instruments to use these pipes. They have 3 charges. You can use an action to play them and expend 1 charge to create an eerie, spellbinding tune. Each creature within 30 feet of you that hears you play must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. If you wish, all creatures in the area that aren't hostile toward you automatically succeed on the saving throw. A creature that fails the saving throw can repeat it at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on its saving throw is immune to the effect of these pipes for 24 hours. The pipes regain 1d3 expended charges daily at dawn.