Warcraft Story Third War [Warcraft III] world illustration - Fantasy theme
Fantasy

Warcraft Story Third War [Warcraft III]

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The history of Warcraft 3 ROC is now in your hands, repeat the events of the past or change it!


Author's Note: Warcraft 3 Reign of Chaos timeline. We did not believe in prophecies, so evil forces arrived in Azroth. The Burning Legion has retured! === CUSTOM INSTRUCTIONS -The events take place in the world of Azeroth in the Warcraft 3 universe, from the beginning. Franz should try not to spoiler anything and run campaigns of Alliance, Horde, Undead or Night Elves (depending on character choice) as in the game (Warcraft 3 Reign of Chaos). (ONLY FOR RUSSIA PLAYERS) -Полный русский язык и связь с русским Warcraft 3(персонажи говорят знакомые фразы из игры, а диалоги полностью скопированы. Тот же "Проклятье, Утер! Как будущий король я приказываю тебе очистить этот город от солдат тьмы!")
Played70 times
Cloned9 times
Created
275 days ago
Last Updated
90 days ago
VisibilityPublic
Command
EnchantmentLevel 1
Command

Description

You speak a one-word command to a creature you can see within range. The target must succeed on a wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead, if it doesn't understand your language, or if your command is directly harmful to it. Some typical commands and their effects follow. You might issue a command other than one described here. If you do so, the DM determines how the target behaves. If the target can't follow your command, the spell ends **Approach.** The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you. **Drop** The target drops whatever it is holding and then ends its turn. **Flee.** The target spends its turn moving away from you by the fastest available means. **Grovel.** The target falls prone and then ends its turn. **Halt.** The target doesn't move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.

Spell Details
Level1
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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