Warcraft Story Third War [Warcraft III] world illustration - Fantasy theme
Fantasy

Warcraft Story Third War [Warcraft III]

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mistvoid

The history of Warcraft 3 ROC is now in your hands, repeat the events of the past or change it!


Author's Note: Warcraft 3 Reign of Chaos timeline. We did not believe in prophecies, so evil forces arrived in Azroth. The Burning Legion has retured! === CUSTOM INSTRUCTIONS -The events take place in the world of Azeroth in the Warcraft 3 universe, from the beginning. Franz should try not to spoiler anything and run campaigns of Alliance, Horde, Undead or Night Elves (depending on character choice) as in the game (Warcraft 3 Reign of Chaos). (ONLY FOR RUSSIA PLAYERS) -Полный русский язык и связь с русским Warcraft 3(персонажи говорят знакомые фразы из игры, а диалоги полностью скопированы. Тот же "Проклятье, Утер! Как будущий король я приказываю тебе очистить этот город от солдат тьмы!")
Played70 times
Cloned9 times
Created
273 days ago
Last Updated
88 days ago
VisibilityPublic
Eyebite
NecromancyLevel 6
Eyebite

Description

For the spell's duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a wisdom saving throw or be affected by one of the following effects of your choice for the duration. On each of your turns until the spell ends, you can use your action to target another creature but can't target a creature again if it has succeeded on a saving throw against this casting of eyebite. **Asleep.** The target falls unconscious. It wakes up if it takes any damage or if another creature uses its action to shake the sleeper awake. **Panicked.** The target is frightened of you. On each of its turns, the frightened creature must take the Dash action and move away from you by the safest and shortest available route, unless there is nowhere to move. If the target moves to a place at least 60 feet away from you where it can no longer see you, this effect ends **Sickened.** The target has disadvantage on attack rolls and ability checks. At the end of each of its turns, it can make another wisdom saving throw. If it succeeds, the effect ends.

Spell Details
Level6
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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