A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
Played | 2529 times |
Cloned | 136 times |
Created | 398 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Size | 0 |
Type | District |
Coordinates | (-53, 98) to (-52, 100) |
Citadel Streets greets you with an air of refinement and authority, its broad avenues flanked by grand stone buildings adorned with intricate carvings and stately banners. The homes and offices of Baldur’s Gate’s elite rise here, their facades gleaming in the light of carefully maintained lanterns, as if to remind all who pass of the wealth and power concentrated within these walls. Guards in polished armor patrol the clean, cobblestone streets with a visible presence, their sharp eyes scanning for any signs of trouble. The air carries the faint scent of polished wood and freshly cut flowers from manicured gardens peeking over wrought-iron fences. The sounds of measured footsteps and low, courteous conversations echo gently, a stark contrast to the chaotic noise of the Lower City. Citadel Streets radiates dignity and control, the heart of Baldur’s Gate’s political and social power—a place where every brick and shadow seems carefully placed to uphold its prestige.
The predominant feature of this district is the grand Watch Citadel, the fortress that serves as a barracks and training grounds for the Upper City police force known as the Watch. The citadel itself is partitioned by a city wall that extends in from northern border of the city proper, with traffic being directed through the Citadel Gate. A couple of patriar families keep their manses within this district, most notably the Provoss and the Whitburns.