A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
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Baldur's Gate
The largest metropolis and city-state on the Sword Coast, containing immured and outer districts.
Beregost
Beregost is a trade town on the Coast Way. It is a popular stop for many visiting merchant caravans.
Blackgate
It connects the Trade Wat to the Upper City via the Black Dragon Gate.
Bloomridge
It is home to the wealthier citizens of the Lower City, the merchants, landowners and sea captains.
Brampton
It is noteworthy in that passage through it was required to reach Tumbledown.
Candlekeep
A famous library-fortress. It houses the greatest collection of writings in all of Faerûn.
Citadel Streets
It is a small and rather segregated district.
Cloakwood
A big and ancient forest south of Baldur's Gate at the River Chionthar and north of Candlekeep.
Cloakwood Nest
The domain of Ettercaps and a variety of enormous spiders. These creatures defend their territory.
Cloud Peaks
The Cloud Peaks are a range of mountains that separate Amn from the Sword Coast.
Coast Way Region
The region along the Coast Way, which is a major trade road running from Amn to Baldur's Gate.
Dusthawk Hill
A tall, granite hill located on the northern bank of the River Chionthar.
Eastway
The first district to enter when coming through the Basilisk Gate and leads to the Gray Harbor.
Friendly Arm
The Friendly Arm is a walled hamlet on the Coast Way, a secure haven for travellers and alike.
Gullykin
A small village inhabited by Halflings that want to live in piece, but are troubled by wild magic.
Heapside
A large district that includes the portion northeast of Gray Harbor. It is bordered by the Old Wall.
Larswood
It’s known for its dense wilderness and is part of a forest that has witnessed many events.
Lion's Way Region
The region along the Lion's Way which is the road leading from the Coast Way to Candlekeep.
Little Calimshan
A walled district which is a rowdy district that is so distinct that it was called after Calimshan.
Lower City
The districts of Baldur's Gate inside its walls, filled with commoners, merchants and alike.
Manorborn
The richest district of Baldur's Gate.
Nashkel
A small town that is formally a part of Amn, but relatively autonomous because of the Cloud Peaks.
Norchapel
It is known as the quietest of the Outer City districts.
Outer City
The districts of Baldur's Gate outside its walls.
River Chionthar East of Baldur's Gate
The place where River Chionthar flows away from Baldur's Gate and into the Heartland.
River Chionthar Region
The region around Baldur's Gate and the Wood of Sharp Teeth at the River Chionthar.
River Chionthar at Wyrm's Crossing
The place where River Chionthar is crossed by many people through the bridge Wyrm's Crossing.
River Chionthar's Mouth
The place where the River Chionthar flows into the Sea of Swords.
Rivington
The only district situated south of the River Chionthar and Wyrm's Crossing. Refugees amass here.
Sea of Swords Near West
The part of the Sea of Swords south of Cloakwood and a stretch west from Candlekeep.
Sea of Swords Region
The region along the Sea of Swords, which is a sea that separates the Sword Coast from some isles.
Sea of Swords South of Candlekeep
The part of the Sea of Swords just south of Candlekeep.
Sea of Swords South of Seawatch Tower
The part of the Sea of Swords between the old Seawatch Tower and the northern region of Cloud Peaks.
Sea of Swords West Part
Just open water of the Sea of Swords, without any coast.
Sea of Swords at River Chionthar's Mouth
The part of the Sea of Swords next to Ulgoth's Beard and the Mouth of the River Chionthar.
Sea of Swords between Cloakwood and Candlekeep
The part of the Sea of Swords between the south side of Cloakwood and the north side of Candlekeep.
Seatower
One of the largest districts, famous for the western docks of Gray Harbor.
Shipwreck Coast
The part of the Sea of Swords just north of the old Seawatch Tower, filmed with shipwrecks.
Sow's Foot
The borders between neighbour locales are not well-defined and often the subject of great debate.
Stonyeyes
Many residents work as porters, assisting with the transport of goods to and from caravans.
Temples District
The largest, oldest and most important district in the entirety of Baldur's Gate.
The Steeps
Its strategic location makes it a prime spot for business, especially for wealthy travelers.
The Wide
A vast open-air marketplace and plaza.
Trade Way Region
The region around Baldur's Gate at the Trade Way, a long trade road along the west coast of Faerûn.
Tumbledown
A dreary, foggy neighborhood that is believed to be haunted.
Twin Songs
Strong worship of the divine. Services of clerics from nearly every faith are readily available.
Ulgoth's Beard
A small fisher village with the purpose of warning Baldur's Gate of pending attacks or pirate raids.
Upper City
The districts of Baldur's Gate inside its walls, filled with nobles, important people and alike.
Whitkeep
It neighbors Norchapel and Sow's Foot, though the borders of each region are regularly debated.
Wood of Sharp Teeth
The Wood of Sharp Teeth is a dense forest at the River Chionthar and nearby Baldur's Gate.
Wyrm's Crossing
Two massive bridges crossing the River Chionthir with a fortress on an islet in the center.
Wyvern Hills
The domain of winged terrors that guard their territory with a fierce vigilance; the Wyverns.