Sword Coast world illustration - Fantasy theme
Fantasy

Sword Coast

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Xerrok

A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.

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Baldur's Gate

Baldur's Gate

The largest metropolis and city-state on the Sword Coast, containing immured and outer districts.

Beregost

Beregost

Beregost is a trade town on the Coast Way. It is a popular stop for many visiting merchant caravans.

Blackgate

Blackgate

It connects the Trade Wat to the Upper City via the Black Dragon Gate.

Bloomridge

Bloomridge

It is home to the wealthier citizens of the Lower City, the merchants, landowners and sea captains.

Brampton

Brampton

It is noteworthy in that passage through it was required to reach Tumbledown.

Candlekeep

Candlekeep

A famous library-fortress. It houses the greatest collection of writings in all of Faerûn.

Citadel Streets

Citadel Streets

It is a small and rather segregated district.

Cloakwood

Cloakwood

A big and ancient forest south of Baldur's Gate at the River Chionthar and north of Candlekeep.

Cloakwood Nest

Cloakwood Nest

The domain of Ettercaps and a variety of enormous spiders. These creatures defend their territory.

Cloud Peaks

Cloud Peaks

The Cloud Peaks are a range of mountains that separate Amn from the Sword Coast.

Coast Way Region

Coast Way Region

The region along the Coast Way, which is a major trade road running from Amn to Baldur's Gate.

Dusthawk Hill

Dusthawk Hill

A tall, granite hill located on the northern bank of the River Chionthar.

Eastway

Eastway

The first district to enter when coming through the Basilisk Gate and leads to the Gray Harbor.

Friendly Arm

Friendly Arm

The Friendly Arm is a walled hamlet on the Coast Way, a secure haven for travellers and alike.

Gullykin

Gullykin

A small village inhabited by Halflings that want to live in piece, but are troubled by wild magic.

Heapside

Heapside

A large district that includes the portion northeast of Gray Harbor. It is bordered by the Old Wall.

Larswood

Larswood

It’s known for its dense wilderness and is part of a forest that has witnessed many events.

Lion's Way Region

Lion's Way Region

The region along the Lion's Way which is the road leading from the Coast Way to Candlekeep.

Little Calimshan

Little Calimshan

A walled district which is a rowdy district that is so distinct that it was called after Calimshan.

Lower City

Lower City

The districts of Baldur's Gate inside its walls, filled with commoners, merchants and alike.

Manorborn

Manorborn

The richest district of Baldur's Gate.

Nashkel

Nashkel

A small town that is formally a part of Amn, but relatively autonomous because of the Cloud Peaks.

Norchapel

Norchapel

It is known as the quietest of the Outer City districts.

Outer City

Outer City

The districts of Baldur's Gate outside its walls.

River Chionthar East of Baldur's Gate

River Chionthar East of Baldur's Gate

The place where River Chionthar flows away from Baldur's Gate and into the Heartland.

River Chionthar Region

River Chionthar Region

The region around Baldur's Gate and the Wood of Sharp Teeth at the River Chionthar.

River Chionthar at Wyrm's Crossing

River Chionthar at Wyrm's Crossing

The place where River Chionthar is crossed by many people through the bridge Wyrm's Crossing.

River Chionthar's Mouth

River Chionthar's Mouth

The place where the River Chionthar flows into the Sea of Swords.

Rivington

Rivington

The only district situated south of the River Chionthar and Wyrm's Crossing. Refugees amass here.

Sea of Swords Near West

Sea of Swords Near West

The part of the Sea of Swords south of Cloakwood and a stretch west from Candlekeep.

Sea of Swords Region

Sea of Swords Region

The region along the Sea of Swords, which is a sea that separates the Sword Coast from some isles.

Sea of Swords South of Candlekeep

Sea of Swords South of Candlekeep

The part of the Sea of Swords just south of Candlekeep.

Sea of Swords South of Seawatch Tower

Sea of Swords South of Seawatch Tower

The part of the Sea of Swords between the old Seawatch Tower and the northern region of Cloud Peaks.

Sea of Swords West Part

Sea of Swords West Part

Just open water of the Sea of Swords, without any coast.

Sea of Swords at River Chionthar's Mouth

Sea of Swords at River Chionthar's Mouth

The part of the Sea of Swords next to Ulgoth's Beard and the Mouth of the River Chionthar.

Sea of Swords between Cloakwood and Candlekeep

Sea of Swords between Cloakwood and Candlekeep

The part of the Sea of Swords between the south side of Cloakwood and the north side of Candlekeep.

Seatower

Seatower

One of the largest districts, famous for the western docks of Gray Harbor.

Shipwreck Coast

Shipwreck Coast

The part of the Sea of Swords just north of the old Seawatch Tower, filmed with shipwrecks.

Sow's Foot

Sow's Foot

The borders between neighbour locales are not well-defined and often the subject of great debate.

Stonyeyes

Stonyeyes

Many residents work as porters, assisting with the transport of goods to and from caravans.

Temples District

Temples District

The largest, oldest and most important district in the entirety of Baldur's Gate.

The Steeps

The Steeps

Its strategic location makes it a prime spot for business, especially for wealthy travelers.

The Wide

The Wide

A vast open-air marketplace and plaza.

Trade Way Region

Trade Way Region

The region around Baldur's Gate at the Trade Way, a long trade road along the west coast of Faerûn.

Tumbledown

Tumbledown

A dreary, foggy neighborhood that is believed to be haunted.

Twin Songs

Twin Songs

Strong worship of the divine. Services of clerics from nearly every faith are readily available.

Ulgoth's Beard

Ulgoth's Beard

A small fisher village with the purpose of warning Baldur's Gate of pending attacks or pirate raids.

Upper City

Upper City

The districts of Baldur's Gate inside its walls, filled with nobles, important people and alike.

Whitkeep

Whitkeep

It neighbors Norchapel and Sow's Foot, though the borders of each region are regularly debated.

Wood of Sharp Teeth

Wood of Sharp Teeth

The Wood of Sharp Teeth is a dense forest at the River Chionthar and nearby Baldur's Gate.

Wyrm's Crossing

Wyrm's Crossing

Two massive bridges crossing the River Chionthir with a fortress on an islet in the center.

Wyvern Hills

Wyvern Hills

The domain of winged terrors that guard their territory with a fierce vigilance; the Wyverns.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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