Night City, a place with power struggles, cyber-enhanced criminals, and street-savvy netrunners.
Played | 557 times |
Cloned | 47 times |
Created | 309 days ago |
Last Updated | 64 days ago |
Visibility | Public |
Description
The Tyger Claws netrunner is a cyber-specialist within the gang, known for their expertise in digital espionage and hacking. They are a crucial part of the gang’s operations in Japantown, handling tasks that range from securing the gang’s networks to launching cyber attacks against rivals. With a style influenced by Japanese culture, these netrunners are as intimidating in appearance as they are skilled in the virtual realm. They are often equipped with advanced cyberdecks and wear clothing that reflects the Tyger Claws’ aesthetic, complete with luminous tattoos that signify their affiliation with the gang
Size | Medium |
Type | Humanoid |
CR | 25 |
XP | 50 |
Languages | None |
Armor Class | 12 |
HP Range | 38 - 100 (Avg: 69) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Taser
Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) lightning damage, and the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the Netrunner's next turn.